/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // mathlib.h #include typedef float vec_t; typedef vec_t vec3_t[3]; typedef vec_t vec5_t[5]; typedef int fixed4_t; typedef int fixed8_t; typedef int fixed16_t; //#ifdef PSP_SOFTWARE_VIDEO /* #ifndef M_PI #define M_PI 3.14159265358979323846 // matches value in gcc v2 math.h #endif #define M_PI_DIV_180 (M_PI / 180.0) //johnfitz //#define DEG2RAD( a ) ( a * M_PI ) / 180.0F #define DEG2RAD( a ) ( (a) * M_PI_DIV_180 ) //johnfitz //#else */ #ifndef M_PI #define M_PI = GU_PI // matches value in gcc v2 math.h #endif #define M_PI_DIV_180 (M_PI / 180.0) //johnfitz //#define DEG2RAD( a ) ( a * M_PI ) / 180.0F #define DEG2RAD( a ) ( (a) * M_PI_DIV_180 ) //johnfitz //#endif struct mplane_s; extern vec3_t vec3_origin; extern int nanmask; #define CLAMP(min, x, max) ((x) < (min) ? (min) : (x) > (max) ? (max) : (x)) //johnfitz #define IS_NAN(x) (((*(int *)&x)&nanmask)==nanmask) #define DotProduct(x,y) (x[0]*y[0]+x[1]*y[1]+x[2]*y[2]) #define VectorSubtract(a,b,c) {(c)[0]=(a)[0]-(b)[0];(c)[1]=(a)[1]-(b)[1];(c)[2]=(a)[2]-(b)[2];} #define VectorAdd(a,b,c) {c[0]=a[0]+b[0];c[1]=a[1]+b[1];c[2]=a[2]+b[2];} #define VectorCopy(a,b) {b[0]=a[0];b[1]=a[1];b[2]=a[2];} #define VectorClear(a) ((a)[0] = (a)[1] = (a)[2] = 0) // MDave -- courtesy of johnfitz, lordhavoc #define VectorNormalizeFast(_v)\ {\ float _y, _number;\ _number = DotProduct(_v, _v);\ if (_number != 0.0)\ {\ *((long *)&_y) = 0x5f3759df - ((* (long *) &_number) >> 1);\ _y = _y * (1.5f - (_number * 0.5f * _y * _y));\ VectorScale(_v, _y, _v);\ }\ } void VectorMA (vec3_t veca, float scale, vec3_t vecb, vec3_t vecc); vec_t _DotProduct (vec3_t v1, vec3_t v2); void _VectorSubtract (vec3_t veca, vec3_t vecb, vec3_t out); void _VectorAdd (vec3_t veca, vec3_t vecb, vec3_t out); void _VectorCopy (vec3_t in, vec3_t out); int VectorCompare (vec3_t v1, vec3_t v2); vec_t Length (vec3_t v); void CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross); float VectorNormalize (vec3_t v); // returns vector length void VectorInverse (vec3_t v); void VectorScale (vec3_t in, vec_t scale, vec3_t out); int Q_log2(int val); void R_ConcatRotations (float in1[3][3], float in2[3][3], float out[3][3]); void R_ConcatTransforms (float in1[3][4], float in2[3][4], float out[3][4]); void FloorDivMod (float numer, float denom, int *quotient, int *rem); fixed16_t Invert24To16(fixed16_t val); int GreatestCommonDivisor (int i1, int i2); void vectoangles (vec3_t vec, vec3_t ang); void AngleVectors (vec3_t angles, vec3_t forward, vec3_t right, vec3_t up); int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct mplane_s *plane); float anglemod(float a); #define BOX_ON_PLANE_SIDE(emins, emaxs, p) \ (((p)->type < 3)? \ ( \ ((p)->dist <= (emins)[(p)->type])? \ 1 \ : \ ( \ ((p)->dist >= (emaxs)[(p)->type])?\ 2 \ : \ 3 \ ) \ ) \ : \ BoxOnPlaneSide( (emins), (emaxs), (p))) // Prototypes added by PM. void RotatePointAroundVector( vec3_t dst, const vec3_t dir, const vec3_t point, float degrees ); void VectorVectors (vec3_t forward, vec3_t right, vec3_t up);